Rite of Aramesir
Spell Card · Normal · Adventurer

$1.05
An estimate from YGOPRODeck, refreshed 18 hours ago.
If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.
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Deck usage & meta stats
Across 46,695 decks in the corpusIn the main deck of 454 decks. Sided in another 12, which is not counted above — completion is scored over the main and extra deck only, plus a Domain deck’s Deck Master.
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