The Phantom Knights of Umbrage Veil
Trap Card · Normal · Phantom Knights

$0.33
An estimate from YGOPRODeck for a typical printing, refreshed 18 hours ago.
If you have a "The Phantom Knights" monster in your field or GY, you can activate this card the turn it was Set. Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 3/ATK 0/DEF 300) (this card is NOT treated as a Trap), then you can change 1 Attack Position monster your opponent controls to Defense Position. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 DARK Xyz Monster. You can only use each effect of "The Phantom Knights of Umbrage Veil" once per turn.
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Deck usage & meta stats
Across 56,525 decks in the corpusIn the main deck of 100 decks. Sided in another 7, which is not counted above — completion is scored over the main and extra deck only, plus a Domain deck’s Deck Master.
Archetypes and Deck Masters that play it
Share of that archetype or Deck Master’s own decks
Played by year
Share of the decks the corpus holds for that year
Printings
Every version of this card we hold, cheapest first. 1 printing, all priced.
| Set | Rarity | Edition | Price | Foil | |
|---|---|---|---|---|---|
| Chaos OriginsCORI-EN073 | Common | 1st Edition | $0.21 | — | Buy |
Prices from YGOPRODeck / TCGplayer, refreshed last month. Each is that printing’s own market price, which is why they differ from the single market price beside the card above — that one is what every deck cost on this site is worked out from. Buy links go to TCGplayer through YGOPRODeck, who provide this data.
